By Brian Dukes on
10/29/2008 2:42 PM
When building DotNetNuke modules, a number of times I've run up against the issue of trying to instantiate a ModuleInfo instance with only a module ID. However, the GetModule signature on ModuleController takes both a module ID and a tab ID. In this latest instance where I've come against this issue, I was actually trying to get a tab ID based on the module ID, so I obviously didn't already had one to provide.
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By Brian Dukes on
10/17/2008 1:07 PM
Starting in DotNetNuke version 4.9.0, only the module.css in the main folder of a module is referenced, regardless of where the control being loaded lives (unless there isn't a module.css there). Therefore, you only need one module.css to control the styles of all of your controls.
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By Rich Campbell on
10/9/2008 8:34 AM
Your last chance for DotNetNuke Training before the OpenForce North America conference is fast approaching. Classroom training will be held October 20-24 in St. Louis, MO.
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By Brian Dukes on
10/7/2008 9:32 AM
It shouldn't be hard to get started writing a module for DotNetNuke, but it doesn't seem like there's a whole lot of help especially when you are wanting to use C#. At Engage, we have created a Visual Studio project template which will get you started developing a C# DotNetNuke module, using a Web Application project (rather than the, in my opinion, much more cumbersome Web Site project). It is available for free on our downloads page after registering on the site.
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By Brian Dukes on
10/2/2008 2:00 PM
After three public pre-releases, and weeks of wrestling through user-submitted bugs and those we found (so that you don't have to!), we are now ready to release Engage: Events to the eagerly awaiting public! After we cemented our feature-set in the Beta release, we have hunted down no less than 15 bugs, ranging from grammar to complete show-stoppers. We are very thankful for the support of the community as we worked together to create a DotNetNuke module that fits your needs, from the ground up, based on your suggestions.
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By Brian Dukes on
10/2/2008 10:16 AM
Sometimes a simple change and all of a sudden your module is mysteriously showing errors in strange places. Here's are a couple of tips to keep some of these scenarios from affecting your modules, and how to recognize them if they do.
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